SIMON GAME PROJECT

Categories: WEB DEVELOPMENT
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About Course

๐ŸŽฎ Simon Game Project โ€“ Overview

๐Ÿ”น Project Name:

Simon Memory Game

๐Ÿ”น Objective:

To create a browser-based memory game where the user replicates an ever-growing sequence of color and sound cues. The game tests memory and improves concentration through interactive design.


๐Ÿ”น Description:

The Simon Game is a popular electronic memory game. In this web version, the system generates a random sequence of colors, and the player must remember and repeat it in the correct order. With each level, the sequence grows by one step, increasing the difficulty.


๐Ÿ”น Technologies Used:

  • HTML โ€“ To structure the game interface

  • CSS โ€“ To style the color buttons and effects

  • JavaScript โ€“ To handle the game logic, animations, and user interactions

  • Sound Files โ€“ For audio feedback with each color


๐Ÿ”น Main Features:

  • Four color buttons (Red, Green, Yellow, Blue)

  • Game starts with a keypress or Start button

  • Random pattern generation

  • Player replicates the pattern

  • Progressively harder levels

  • Game over on mistake with restart option

  • Visual and sound cues for feedback


๐Ÿ”น How It Works:

  1. Game generates a random color and plays its sound

  2. User clicks the correct color(s) in sequence

  3. If correct โ†’ next level with one new added color

  4. If wrong โ†’ game plays โ€œwrongโ€ sound and shows “Game Over”

  5. User can restart from level 1


๐Ÿ”น Learning Outcomes:

  • DOM manipulation

  • Array handling

  • Event handling (click, keypress)

  • Use of setTimeout() for delays

  • Logic building with condition checks


๐Ÿ”น Enhancement Ideas:

  • Add score tracking

  • Add a timer for challenge

  • Make mobile responsive

  • Add difficulty modes (speed, colors)

  • Store high scores with localStorage

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Course Content

SIMON GAME PROJECT
๐ŸŽฎ Simon Game Project โ€“ Overview ๐Ÿ”น Project Name: Simon Memory Game ๐Ÿ”น Objective: To create a browser-based memory game where the user replicates an ever-growing sequence of color and sound cues. The game tests memory and improves concentration through interactive design. ๐Ÿ”น Description: The Simon Game is a popular electronic memory game. In this web version, the system generates a random sequence of colors, and the player must remember and repeat it in the correct order. With each level, the sequence grows by one step, increasing the difficulty. ๐Ÿ”น Technologies Used: HTML โ€“ To structure the game interface CSS โ€“ To style the color buttons and effects JavaScript โ€“ To handle the game logic, animations, and user interactions Sound Files โ€“ For audio feedback with each color ๐Ÿ”น Main Features: Four color buttons (Red, Green, Yellow, Blue) Game starts with a keypress or Start button Random pattern generation Player replicates the pattern Progressively harder levels Game over on mistake with restart option Visual and sound cues for feedback ๐Ÿ”น How It Works: Game generates a random color and plays its sound User clicks the correct color(s) in sequence If correct โ†’ next level with one new added color If wrong โ†’ game plays โ€œwrongโ€ sound and shows "Game Over" User can restart from level 1 ๐Ÿ”น Learning Outcomes: DOM manipulation Array handling Event handling (click, keypress) Use of setTimeout() for delays Logic building with condition checks ๐Ÿ”น Enhancement Ideas: Add score tracking Add a timer for challenge Make mobile responsive Add difficulty modes (speed, colors) Store high scores with localStorage

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